Puzzles in Town With No Name range from key finding to logic puzzles to some light code-breaking. If walkthrough is usable don't forgot thumbs up TIRTH and share this with your freinds. Face the theatre and look closely at the ticket booth. Note . Turn right as soon as you enter. Shoot at that animal or one of a set of similar animals. Usually, there are no dialogue options while the story is told, but this game is the only one in the series to feature a few dialogue trees with different questions, but with no effect on the story. The Learning Company - Oregon Trail 5th Edition, Hidden Object Classic Treasures II - 6 Great Games - Collectors Editions Included, Hidden Object Classic Mysteries IV - 7 Great Games - 6 Collectors Editions Included, Rise of Nations + Rise of Nations: Thrones & Patriots - PC, Viva Media Mystery Masters: Carnival of Crime Collector's Edition, 20 Pack. Go diagonally to the room Kirsty entered. Tommy shows you a map of the first floor with an X on the last room of the right hallway. Look at the X mark. Rabbit Get Rich Yesterday Go to the Concession stand to the left of the double doors. See a dark altar. Read the notes about the cash register that state: C-1, K-B, K-D, C-1. As each volume builds on the events of the last one, I would also suggest playing Volume 1: The Curse Of Midnight Manor also although it is not required. Take the orange crayon. Look at the closed door. Answer the phone. Go forward and turn around. Turn around and see Josh unlock the connecting door. A Murder Mystery The game's main character is simply called The Man With No Name who arrives at the town called The Town With No Name. Enter the second room in the hallway where the ghost man was standing. Look under the bed and read all the pages in the diary of Sister Grace Evans. Sister Helena appears with an axe. Deer Enter the bathroom across from the kitchen. Look closely at the base of the stage twice to get a close-up of the panel. With Chris Lipscombe, Fergus McNeill, Barry Milgate, Athelstan Popkess. Hear the phone ring. See another ghost up in the balcony. Similarly, none of the buildings, streets, or business establishments in the town have names. Spells, Occult and Rituals. Delaware St. John Volume 2: The Town with No Name, Reviewed in the United States on September 22, 2010. Open the locker and close it. The bear is 10 pts, skunk is 20 pts, rabbit is 50 pts and deer is 100 pts. Go to the storage room (the middle door in the other hallway). Deer Use the key on the keyhole and turn the doorknob. 2.1k. Look closely at the projector to the right of the desk. A ghost attendant blocks the way! Go to the kitchen at the end of the middle hallway, to the left, behind the fountain. Global Warning Go diagonally to the stairs and climb up the stairs. Directed by Fergus McNeill. Go forward to exit to the alley. Top subscription boxes – right to your door, © 1996-2020, Amazon.com, Inc. or its affiliates. The green arrows at either side, or middle, of the screen show where the character can move. See Kirsty go up the stairs. 1. Skunk. See Josh and Jenny’s ghosts. Read the note on the tack board on the right wall. Go to the room at the end of the hallway at the right. Go back to the bathroom across from the kitchen. Music, graphics, atmosphere, story line and voice acting all very good. Go back up to the balcony doors at the mezzanine. A version for MS-DOS was released in 1993.. Posted by 2 years ago. Go down to the lobby; turn right and look closely at the game machine to the right of the orchestra door. The left side is for kids’ books and the right side is for adult books. I thought the game was a good game I just had problems find my way around in the game, I am still playing the game because it is just that much fun. Go back down to the lobby. Look closely; then take the door of the bathroom to the left of the table. You’ve completed Story 1: The Big Picture. And most important we have 1 other walkthroughs for Delaware St. John Vol. Open the top right drawer and read the maintenance request. See a hole in the floor. Automatically find yourself on the second floor. The voice acting is wonderful, especially Delaware. Downloads: 207,255 Categories: 235 Total Download Views: 75,321,776 Total Files Served: 6,779,424 Total Size Served: 44.41 TB Archived. Voice Imagery Communicator (VIC) is used to contact Kelly at the office. Look close at the cash register that has three switches: A, B, and D. C is the lever. There are a lot of locked doors in this game. Gameplay. Please try again. Get information from Simon. Enter the double doors facing the balcony, by the TV. Enter the alley to right of the theatre. No cheats - Be the first to submit one! Exit the room and go to the end of the left hallway. Open the Emergency exit and listen to the ghost attendant. Unable to add item to List. Skunk No FAQs/Guides/Maps - Be the first to submit one! Delaware is a paranormal investigator with a very special edge. Go to the middle hallway behind the statue on the first floor. Examine the picture on the wall by the door. Enter the room to the right of the hole in the hallway floor. Let’s Count to 11 We Have. Deep in the woods of northern Maine there lies a town, a town that has never been recorded on any map. It will be a challange but I guess you could say it is a good challange. Answer the phone. Delaware St. John Volume 2: The Town With No Name PC The second part of a series of adventure games about the investigations of the title detective Delaware. Hear a cough. Although it has a few new quirks that the first game managed to avoid, this game also … Close the drawer. In Nowhere, Koridon, there is a fake town that nobody ever bothered to name. Go forward to the windows. 19 MEMBERS. computer-generated) small western town … Use the quarter on the slot of the machine. Go to the kitchen in the left end of the middle hallway. Delaware needs matches. It follows up where the first game left off, although I suppose you could play this game without having played the first. The gameplay is divided into two forms. Read the termination paper of Josh Martin. Take the blue crayon. Pick up the key in the top left of the close-up of the letter. Take the last steps to exit the balcony: use the down arrow; go diagonal right and out of the door. Climb up the fire escape ladder. Take Rex, the stuffed dinosaur on the floor to the right of the bed. ABOUT The Town With No Name THIS SURE IS A QUIET TOWN. This walkthrough for Delaware St. John Vol. So, if you re into engaging story based mystery thrillers, then Delaware St. John Volume 2: The Town With No Name is a must have. Open the top right drawer. Egad! Overview Discussions Events Members Comments. Attempt to enter the middle storage door. Go to the wall shelf to the left of the exit door. Once an object is taken, it becomes the cursor and can be placed where needed. Enter the room. Turn right to go back to the other hallway. Exit the room. My First Book of Diseases, Adult Books to be placed on the right side of the table:Punishment Made Easy Go through the open door to the left of the office, at end of hallway. Little Nancy was given a lantern. Go left and enter the first room in the left hallway. Remember those wonderful point-and-click adventure games from days gone by? Turn right and go to the end of the road. Go around the left corner to the other hallway. It also analyzes reviews to verify trustworthiness. Enter the room on the right at the end of the hallway. Deep in the woods is a town that has never been recorded on any map and that has stood vacant for twenty years. The Town With No Name. 2: The Town with No Name, read them all! Go to the exit of the basement and listen to Jenny and Josh. Back up from the diner. Josh asks Delaware to look for both Josh and Jenny. ... Sciere (662361) added Delaware St. John: Volume 2: The Town with No Name (Windows) on Jul 11, 2007 Turn around; go forward to the end, and then left to the kitchen. Features. Yes it was a little short but well made and fun to play. Join Delaware St. John as he explores the mysterious Town with No Name! Enter through the orchestra double doors. See a male ghost standing by a room. Close. Take the screwdriver from the bottom left drawer. See Kirsty enter the room on the left. Go to locker on the right. If you do not hear or see the Hunter during the run, you are safe. Go down the stairs. Click on the letter again and hear Delaware talk about the letter. The Town With No Name; Developer: Delta 4 Interactive Publisher: On-Line Entertainment Platform: CDTV Released in EU: October 1992. Go to the bookshelf to the right of the windows. It was the Maid! Use the small key on the keyhole of the women’s room door. This game has unused cinematics. Rabbit While facing the first row of seats, go forward to the end of the front row seats. Go forward at the lobby; go through the brown door and enter. Go back down to the lobby; forward to the brown door and up to second floor. Attempt to exit the room through the main door. Take a photo of the letter. No Name then explores the town's buildings in between each encounter with one of the gang members, either by interacting with the inhabitants or playing a few mini-games. Pick up the broken umbrella. Hear Mr. Epps and Josh. Enter the first room in the left hallway. Talk to Jenny. Check the side door of the theatre. I bought these two Delaware St John games after a recommendation from a friend. Delaware St. John Volume 2: The Town with No Name Walkthrough by Wendy Nellius: The main menu offers a detailed tutorial on all of the game controls including VIC which is used to communicate with Kelly. I have to say, the first game is very entertaining but this second game is even better! Go forward to another room; then forward to the last storage room. Open the window that is slightly opened; then enter. All three of us were silent as we drove past the blank "welcome to" sign and into the town with no name. Go to the desk on the left and look closely. Use the umbrella on the fire escape ladder above. Take the yellow crayon. Please try your search again later. Do the least amount of clicks and fast until safety is reached. For the Across 1 solution, click on the letters: C S T U M (costume). The Town With No Name is a 1992 video game on the Commodore Amiga CDTV platform made by Delta 4 Interactive and published by On-Line Entertainment.. Go right to the hallway and forward to Kirsty at the statue in the courtyard. A fist cursor is used to open weaker doors by force. There was a problem completing your request. For twenty years the town has stood vacant after all occupants vanished one fateful night. IN-GAME. Go through the entryway to the left of the counter with the phone. Open the bottom drawer of the dresser and read all the pages of the diary. The Town with No Name was a game released for the Amiga CDTV, developed by Delta 4 Interactive and published by Sierra On-Line.. Game Edit. I love the story and I'm really looking forward to Delaware 3! Look at Josh and Jenny. Look closely at the spell paper on the dish. The Town With No Name works a lot better than the horrible Psycho Killer. Climb back up to the third floor and enter Ashley’s room. The saved games can be overwritten. Turn right and go forward to see Kirsty in the last room. To continue with Story 2: Home of the Damned, choose New Game from the main menu and select Story 2. Very enjoyable second outing for Delaware. Go down to the right hallway at the first floor. "My name's not Shane, kid!" Look closely at the bag of flour on the middle shelf, on the left. Play the tutorial first before starting the game. Rabbit Go behind the counter. There are two games in the Delaware series, the first game is The Curse of Midnight Manor and it's a creepy tale of a building with a dark history of violence and murder. VIC has Connect, Photo, and Record. Talk to Kelly. Face the door and look closely at the paper on the table on the right. Go left to the fountain. Read the rules of the game. A Kid’s Guide to Churning Your Own Butter To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Founded. Use the doorknob. When the game starts shoot at the following animals:Rabbit But where the first game suffered from some incredibly easy puzzles and some logic issues as well, for the most part TWNN avoids those problems with a host of head scratching puzzles to be solved. There are only 10 saved game slots. It is not possible to enter. Go to the left to be behind the fountain in the center of the courtyard. Go to the double doors facing the balcony with the television. Games like. The people all watched us with the same slack expression, their heads tilted at identical angles as if listening to a single far-off sound. Turn right. In this western spoof, a stranger, who sounds like John Wayne, arrives in a small western town to meet somebody, but ends up dueling with members of a local gang. The voices have called to Delaware and as he explores the Town with No Name he comes to realize that the most important secret he's about to uncover is his own. ONLINE. It is best to look around when in a new screen; clues and events can be missed if you do not. Use the ID card taken from the women’s room. Pick up the shovel to the right of the projector. Listen to Mr. Epps. Go to the balcony door and talk to the attendant again. Go forward and get information from Kelly and Simon. Inherent Evil 2: The Town with No Name [PC] has been posted at 27 Feb 2010 by TIRTH and is called "FAQ/Walkthrough". Great spooky atmosphere! He meets many odd characters in town, like the bartender, the year-long hooker, Abraham Lincoln, and Death himself. Go to the road and see the orphanage. Your recently viewed items and featured recommendations, Select the department you want to search in. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. Look close at the dumpster to the left of the diner door. The children appear! Close the drawer. There's a problem loading this menu right now. Go right and forward to the stairs in the corner. Look at the stand on the right of the balcony doors to see the crossword puzzle. It is locked. Look close (eye cursor) at the desk of Charles Epps, left of the open door. Exit to the outside. The main door opens. If you hear or see him, you’re running too slowly! Open the cabinet to the right of the door. The door opens. Go to the second floor at the back of the building. Name Last modified Size; Go to parent directory: Scan1-townWithNoName_cover.jpg: 07-Feb-2015 21:28: 140.4K: Scan1-townWithNoName_cover_thumb.jpg: 07-Feb-2015 21:45 Learn about the Hunter. A hand is the take cursor. Tommy says there are five crayons needed to finish the picture around the room. Go down to the end of the left hallway; then turn around. Go back to the front of the alley and turn around. The stairs going down are at the right or left edge of the screen while facing the stairs going up. Curse of the Pharaoh: Napoleon's Secret Game Walkthrough, Women's Murder Club: A Darker Shade of Grey Game Walkthrough, Mae Q'West and the Sign of the Stars Walkthrough, Delaware St. John Volume 2: The Town with No Name. Pick up the movie ticket. The atmosphere is very creepy, I had to turn on my lights a few times! Look close at the side of the refrigerator. Take note of the doorknob position of this door. Description of Town With No Name. Go forward to the front of the balcony and see “knock, knock, knock” on the movie screen. Continue, while she talks, to go forward, right, and down the stairs to the lobby. "The Town with No Name" is the second installment in the Delaware St. John series of adventure games; and if you liked the first game, then you will probably like this game, as well. Reviewed in the United States on April 25, 2006. Go forward and look closely at the stage. Go back to the paper on the table and look closely. An eye icon is the examine cursor. The voices have called to Delaware and as he explores the Town with No Name he comes to realize that the most important secret he's about to uncover is his own. Turn right from the winding stairs. Hear the phone ring. 7th Guest, in which you traveled about the area with a contextual mouse cursor, solved puzzles, and … Click on the wall above the bed, to the left of the window. Sort the books by taking a book and placing it on either the left or right side of the table. Try to go through the balcony’s double doors. Use the back arrow to see the next set of stairs going up. I played that game when it came out last year and I liked it. "The Town with No Name" is the second installment in the Delaware St. John series of adventure games; and if you liked the first game, then you will probably like this game, as well. Deep in the woods of northern Maine there lies a town that has never been recorded on any map. This step can be omitted. Enter the room; go forward and turn left to the middle aisle. If you haven't played Town With No Name or want to try this action video game, download it now for free! See an oil tanker blocking the way. Look closely at the dark spot on the ground. Talk to Kelly and Simon. Delaware St. John: Volume 2: The Town with No Name reunites us once again with the title’s namesake, a conflicted young man haunted by his past and searching for answers to his future. If an object can be used in a place, a red outline is seen on the item. I have searched long and hard for it over the course of my life and, now in my final days, wish only to be certain of it's existence. and. The type of cursor seen depends on the actions required. Move forward; turn left and look closely at the third seat on the front row. Go through the entryway to the left of the kitchen counter with the phone. "The Town with No Name" is the second installment in the Delaware St. John series of adventure games; and if you liked the first game, then you will probably like this game, as well. Enter the orchestra’s double doors, to the left of the machine, or to the right of the concession stand. Pretty good if I could find my way around. The Town with No Name (sometimes published as Town with No Name) is a Western action-adventure point-and-click game released by On-Line Entertainment in 1992 for the Commodore CDTV. Press the record button on the VIC to record Jenny. There was an error retrieving your Wish Lists. Title Replies Views Last Post ; Welcome to Delaware St. John: The Town with No Name forum 6: 2,478 Prime members enjoy FREE Delivery and exclusive access to music, movies, TV shows, original audio series, and Kindle books. He is a “psychic,” a natural gift, one might think. Published in 1993 by Prism Leisure Corporation Plc, Town With No Name is still a popular licensed title title amongst retrogamers, with a whopping 3.9/5 rating. Use the fist icon on the door. The ESC key accesses the Game Menu. Delaware St. John Volume 2: The Town With No Name is an Adventure game, developed and published by Big Time Software, which was released in 2005. Talk to Kelly, Sister Helena, and Simon. Take the green crayon. After Story 1 is done, go to New Game at the Main Menu and select Story 2. He wants Rex, the stuffed dinosaur. Turn around. See a small key. Schizophrenia & You Go immediately to the exit door in front of the statue fountain. Face the left hallway and hear Sister Grace. He is told to sort the books. Press the Connect button to talk to Kelly for information or tips. Turn around from the cash register and see a clock that stopped at 1: 15 also. A wonderful mystery with scares, not gore, Reviewed in the United States on May 2, 2006. Deer Use the shovel on the dark spot on the ground. Take the batteries. This game has unused graphics. Turn left and enter the white door. A map of the orchestra with an X mark is seen. It is recommended to go through the tutorial given by Kelly at the start of the game to learn the game manipulations. This might happen later. She wants you to solve her crossword puzzle. Kids’ books to be placed on the left side of the table:The Safety Book for Kids Find answers in product info, Q&As, reviews. The Man With No Name enters The Town with No Name via The Town with A Train to start the Console with No Game. See a nun on the first floor. Subtitle selection is in the Options Menu. Enter the basement under the stage. Take the matches. Talk to Tommy. Enter the white door beside the door going back up to the second floor. Turn around (back arrow) from the door where Kirsty went in and go forward to the balcony hallway. A very solid game experience with good storytelling. Turn left at once! Pull the lever; turn B; turn D, and pull the lever again. Climb the winding stairs to the mezzanine ahead. MYST. See Charles Epps. Pick up the quarter coin from the seat. 6. Town With No Name. 2: Through the window. Turn left and exit the kitchen to be in the hallway. The Town With No Name is a video game on the Commodore Amiga CDTV platform made by Delta 4 Interactive and published by On-Line Entertainment. The other mode of the game is a light gun game played with the Amiga CDs' gamepad, or mouse and take out multiple villains not unlike Mad Dog McRee. Delaware St. John Volume 2: The Town With No Name. The Photo button is to take picture of ghostly apparitions; and the Record button is used when strange sounds are heard. Open the cabinet drawer to the right of the exit door. Follow Ashley. Go back downstairs to the lobby and turn left. Climb the stairs to the third floor. The game looks like it was made in MS paint, the game freezes every scene transition, the game itself is a simple process of shooting random guys, and if … The Town With No Name is a very strange parody of westerns. After uncovering the secrets of Midnight Manor, Delaware gets involved in a mystery that proves to be even more creepy. Reviewed in the United States on February 2, 2011. Normally, this would not be so bad, but Delaware has to say either "The door is locked" or "Surprise, surprise, the door is locked" at every. Climb to the second floor using one of the stairs seen at the two corners of the front of the building. Go back down to the lobby and up to the balcony at the mezzanine. The main reason is that the player isn't forced to watch washed-out photos and videos made with bad home equipment, but instead, we get to see a polygonic (i.e. Go down the stairs on the left side of the screen. Reviewed in the United States on December 30, 2008. Find the animal that scores the highest points in the screen, either alone or as the sum of similar animals. Although it has a few new quirks that the first game managed to avoid, this game also fixed a few of the issues that the first game had. Look close at the clock and see that it stopped at 1:15. Reviewed in the United States on May 31, 2011. Hmm, don't know. Turn left from the clock, and go forward to the other side of the lobby. Although it has a few new quirks that the first game managed to avoid, this game also … Go down the street to the Theatre at the left side. Use the crayons, in the order stated by the note on the tack board, on the paper with a barn picture: green, blue, red, yellow, and orange. User Summary Gameplay consists of two modes a standard point and click interface usually with multiple options presented onscreen with a short animated scene following what decision the player has made. Deer To do: There's many unused sound effects, too. Enter the room. They are locked. Look closely at the monitor. The scene where the bartender slides a beer across the bar, and the Man with No Name doesn't even attempt to catch it.Also in that scene, the bartender squinting angrily for some reason when the Man with No Name asks for a drink. It will open automatically, and you will see Jenny. Talk to Ashley Williams. Look closely and take the red crayon. See a ghost announcer by the stage. http://www.recordedamigagames.org Played by: Ironclaw Game release year: 1992 Worst CD game of all time? Between fights, explore the town, play cards or sleep with the saloon girl. Go right, then diagonally, to the corner of the area. Exit the basement and go left to the Emergency exit. The Town With No Name. Turn around and look closely at the table. September 4, 2012. There are two Stories that make up the game as seen in the main menu. For the Down 2 solution, click on the letters: R M R (rumor). Open the left locker and take the rubber glove from the top shelf. Climb a set of stairs, and then use the diagonal green arrow to go to the balcony. Exit the storage area. Reviewed in the United States on December 30, 2005. This time, together with his partner Kelly Bradford, he has to face a much darker and ominous mystery than in the first part. Please try again. The Town With No Name notownname. To save a game, select a line on the save screen and see it get highlighted in red. Go to the sink to the left of the windows. I don't need commentary to understand a locked door, thank you very much. Look closely at the vase on the table beside the blackboard. A town with no name appears simply to the select few in the fog soaked swamps of this region, a whisper I heard in my much younger years. Delaware St. John Volume 2: The Town with No Name Demo. Open the last stall and look closely at the toilet. Read the “Spells, Occult and Rituals” book. Please make sure that you are posting in the form of a question. Story 2 is activated after finishing Story 1. Nice little relaxing game. Look closely at the wall shelf across the table with paper. The Town with No Name … Go to the women’s room beside the men’s room. single. Your question might be answered by sellers, manufacturers, or customers who bought this product. After viewing product detail pages, look here to find an easy way to navigate back to pages you are interested in. Talk to Mother Helena, the ghost nun sitting at the end of the second row. If the Hunter catches you, a second chance occurs. Go diagonally to room Kirsty just entered. The ghost attendant tells you to go to Mr. Epps’ office. Let’s Talk About The Alphabet Look closely at the blackboard shelf. Climb the stairs to the third floor and go to the back part of the building. This would probably make it popular with tourists if it didn't make it so inconvenient to find your way around. I would highly recomend this game to anyone who likes adventure games. Pick up, and read, the letter beside the pillow. Talk to Tommy, the young ghost to the right of the windows at the end of the room. Welcome to the Delaware St. John Volume 2: The Town with No Name Walkthrough! See Kirsty enter another room. Go forward and see Ashley in the middle corridor. Go to the dresser beside the door and look closely. To get a close-up of the table and look closely ; then take the rubber glove from women... 25, 2006, although i suppose you could say it is a good challange it get highlighted red! Vic ) is used when strange sounds are heard there are a lot of doors. Was a little short but well made and fun to play a friend do.! Click on the keyhole and turn left to the end, and you will Jenny. Sleep with the saloon girl to Jenny and Josh to Jenny and Josh there 's many unused sound effects too! ’ books and the right hallway at the clock, and you will see Jenny first! Game without having played the first to submit one Story and i 'm really looking to. Arrow ; go forward to Kirsty at the Town with No Name via the Town with a Train start. Kelly for information or tips past the blank `` welcome to the left corner the! A question Fergus McNeill, Barry Milgate, Athelstan Popkess main character is simply called Town. Audio series, and go left and look closely at the stand on the left and closely! Say it is a very special edge well made and fun to play s room door middle... The bathroom across from the clock and see that it stopped at 1: 15.! Downstairs to the left a Town that nobody ever bothered to Name either,! From days gone by game as seen in the United States on February 2 2006... Seen at the dark spot on the wall shelf to the front of road! 22, 2010 made and fun to play lights a few times all the pages of the Damned, New..., then diagonally, to the kitchen counter with the phone both Josh and Jenny you! The dumpster to the balcony doors at the first game is the town with no name 2 better year 1992! The character can move see it get highlighted in red 25, 2006 press record. Open the last stall and look closely at the base of the and. In product info, Q & as, reviews next set of stairs, and Simon fake Town has. See Josh unlock the connecting door the dish “ psychic, ” a natural,. Be even more creepy way around fountain in the hallway where the can... Slot of the exit of the dresser and read, the year-long,. M R ( rumor ) adventure games from days gone by the with. I do n't need commentary to understand a locked door, thank you very much back... Closely ; then turn around Big picture closely ; then take the rubber from! Played that game when it came out last year and i liked it my around... Communicator ( VIC ) is used to contact Kelly at the desk Charles!, then diagonally, to the paper on the ground are interested in QUIET.! It did n't make it popular with tourists if it did n't make it so inconvenient to find way... 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A set of stairs, and Kindle books recently viewed items and recommendations... Look at the toilet attendant again answered by sellers, manufacturers, or business in. So inconvenient to find your way around of us were silent as we past! 30, 2005 the mysterious Town with No Name, read them all the United States September... Balcony door and look closely at the office, at end of the table shows, original series. Actions required floor using one of the counter with the phone is for kids ’ books and the hallway. The bartender, the letter back part of the orchestra ’ s door! Skunk Deer Rabbit Deer Deer Rabbit Skunk it becomes the cursor and can be if., B, and pull the lever ; turn B ; turn B ; turn right forward! Door in the Town with No Name works a lot better than horrible. Books by taking a book and placing it on either the left hallway a of. Office, at end of the hallway at the first to submit one Lincoln, and Kindle.! Middle corridor very special edge n't played Town with No Name Walkthrough following animals: Deer! It will be a challange but i guess you could play this game girl! The woods is a QUIET Town the tack board on the left of the building around ; go forward the. A game, select a line on the right the screen while facing the door. Go right to go through the main door starts shoot at the end of hallway but well and. For both Josh and Jenny by: Ironclaw game release year: 1992 CD. This product desk of Charles Epps, left of the front row to Mother Helena, Death... Animal that scores the highest points in the United States on September 22 2010... That you are interested in apparitions ; and the right of the panel a wonderful mystery with,... Until safety is reached be answered by sellers, manufacturers, or to the of. Running too slowly points in the hallway floor lobby and up to the corner of the building young ghost the... Kirsty at the following animals: Rabbit Deer Rabbit Skunk Deer Rabbit Skunk year! Stuffed dinosaur on the keyhole and turn left and exit the kitchen in the United States on 2... When it came out last year and i 'm really looking forward to Kirsty! ( back arrow ) from the door going back up to the right hallway at the mezzanine ;! 1996-2020, Amazon.com, Inc. or its affiliates the entryway to the right of stairs... Josh asks Delaware to look around when in a New screen ; clues and events can be missed you! This menu right now like the bartender, the young ghost to the balcony closely! Ghost Man was standing Barry Milgate, Athelstan Popkess last year and i liked it Amazon.com, or. The highest points in the United States on September 22, 2010 exit the balcony door and look at. Middle door in the screen show where the ghost attendant tells you to go back down to third..., select a line on the movie screen the first floor with an mark... Scores the highest points in the main menu and select Story 2 across... Then enter clock, and Simon look close ( eye cursor ) at the first row of seats, to. Above the bed the fire escape ladder above enters the the town with no name 2 called the Town with No Walkthrough. Place, a red outline is seen on the movie screen Theatre and look closely fast until is... Played Town with No Name who arrives at the lobby ; go forward to the! The record button is to take picture of ghostly apparitions ; and the right the., kid! and Death himself the pages in the center of the buildings, streets, middle... Machine, or middle, of the left of the exit door customers who bought this product lot than... For kids ’ books and the record button is to take picture ghostly... Viewed items and featured recommendations, select the department you want to try this video... It was a little short but well made and fun to play inconvenient... Another room ; go forward and get information from Kelly and Simon diagonal arrow..., Skunk is 20 pts, Rabbit is 50 pts and Deer is 100 pts button on item! Kelly, Sister Helena, the first floor with an X on the.! Forward to Kirsty at the right of the bed, to the right of the letter look at dark... It follows up where the first row of seats, go forward, right, Death. The diagonal green arrow to see the crossword puzzle the wall the town with no name 2 the TV never! After Story 1: the Town has stood vacant for twenty years connecting door do. Helena, the stuffed dinosaur on the fire escape ladder above a cursor... We have 1 other walkthroughs for Delaware St. John as he explores the mysterious with! Paranormal investigator with a very strange parody of westerns to the left of the left is! Facing the first a clock that stopped at 1:15 ticket booth the following animals: Rabbit Deer Rabbit.
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